The neighbourhood function NG(t) of a graph G gives, for each t ∈ N, the number of pairs of nodes x, y such that y is reachable from x in less that t hops. The neighbourhood fun...
The k-D tree is a well-studied acceleration data structure for ray tracing. It is used to organize primitives in a scene to allow efficient execution of intersection operations be...
Byn Choi, Rakesh Komuravelli, Victor Lu, Hyojin Su...
The MapReduce programming model simplifies large-scale data processing on commodity clusters by having users specify a map function that processes input key/value pairs to generate...
Graphs are prevailingly used in many applications to model complex data structures. In this paper, we study the problem of supergraph containment search. To avoid the NP-complete s...
Exact and approximate membership lookups are among the most widely used primitives in a number of network applications. Hash tables are commonly used to implement these primitive ...