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AAAI
2006
15 years 5 months ago
On Strictly Competitive Multi-Player Games
We embark on an initial study of a new class of strategic (normal-form) games, so-called ranking games, in which the payoff to each agent solely depends on his position in a ranki...
Felix Brandt, Felix A. Fischer, Yoav Shoham
AAAI
2004
15 years 5 months ago
Reconstruction of 3D Models from Intensity Images and Partial Depth
This paper addresses the probabilistic inference of geometric structures from images. Specifically, of synthesizing range data to enhance the reconstruction of a 3D model of an in...
Luz Abril Torres-Méndez, Gregory Dudek
AAAI
2006
15 years 5 months ago
From Pigeons to Humans: Grounding Relational Learning in Concrete Examples
We present a cognitive model that bridges work in analogy and category learning. The model, Building Relations through Instance Driven Gradient Error Shifting (BRIDGES), extends A...
Marc T. Tomlinson, Bradley C. Love
BDA
2006
15 years 5 months ago
Integrating Correction into Incremental Validation
Many data on the Web are XML documents. An XML document is an unranked labelled tree. A schema for XML documents (for instance a DTD) is the specification of their internal structu...
Béatrice Bouchou, Ahmed Cheriat, Mirian Hal...
DAGSTUHL
2004
15 years 5 months ago
The Priority R-Tree: A Practically Efficient and Worst-Case-Optimal R-Tree
We present the Priority R-tree, or PR-tree, which is the first R-tree variant that always answers a window query using O((N/B)1-1/d + T/B) I/Os, where N is the number of ddimensio...
Lars Arge, Mark de Berg, Herman J. Haverkort, Ke Y...
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