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DAC
2007
ACM
15 years 7 months ago
SBPOR: Second-Order Balanced Truncation for Passive Order Reduction of RLC Circuits
RLC circuits have been shown to be better formulated as second-order systems instead of first-order systems. The corresponding model order reduction techniques for secondorder sys...
Boyuan Yan, Sheldon X.-D. Tan, Pu Liu, Bruce McGau...
CSE
2009
IEEE
15 years 7 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
133
Voted
EUROCAST
2007
Springer
122views Hardware» more  EUROCAST 2007»
15 years 7 months ago
Generation of Indexes for Compiling Efficient Parsers from Formal Specifications
abstract Parsing schemata [4] provide a formal, simple and uniform way to describe, analyze and compare different parsing algorithms. The notion of a parsing schema comes from cons...
Carlos Gómez-Rodríguez, Miguel A. Al...
138
Voted
GREC
2007
Springer
15 years 7 months ago
Developing Domain-Specific Gesture Recognizers for Smart Diagram Environments
Computer understanding of visual languages in pen-based environments requires a combination of lexical analysis in which the basic tokens are recognized from hand-drawn gestures an...
Adrian C. Bickerstaffe, Aidan Lane, Bernd Meyer, K...
CGI
2004
IEEE
15 years 7 months ago
Physically-Based Simulation of Objects Represented by Surface Meshes
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
Matthias Müller, Matthias Teschner, Markus H....
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