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JMLR
2010
367views more  JMLR 2010»
14 years 6 months ago
Locally Linear Denoising on Image Manifolds
We study the problem of image denoising where images are assumed to be samples from low dimensional (sub)manifolds. We propose the algorithm of locally linear denoising. The algor...
Dian Gong, Fei Sha, Gérard G. Medioni
GECCO
2009
Springer
146views Optimization» more  GECCO 2009»
15 years 6 months ago
Analyzing the landscape of a graph based hyper-heuristic for timetabling problems
Hyper-heuristics can be thought of as “heuristics to choose heuristics”. They are concerned with adaptively finding solution methods, rather than directly producing a solutio...
Gabriela Ochoa, Rong Qu, Edmund K. Burke
ATAL
2010
Springer
15 years 26 days ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
ICCCN
2008
IEEE
15 years 6 months ago
Localized Bridging Centrality for Distributed Network Analysis
— Centrality is a concept often used in social network analysis to study different properties of networks that are modeled as graphs. We present a new centrality metric called Lo...
Soumendra Nanda, David Kotz
ECCV
2002
Springer
16 years 1 months ago
Multi-camera Scene Reconstruction via Graph Cuts
We address the problem of computing the 3-dimensional shape of an arbitrary scene from a set of images taken at known viewpoints. Multi-camera scene reconstruction is a natural gen...
Vladimir Kolmogorov, Ramin Zabih