We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
A central problem in extending the von Neumann architecture to petaflop computers with millions of hardware threads and with a shared memory is defining the memory model [Lam79,...
—We study the problem of scalable monitoring of operational 3G wireless networks. Threshold-based performance monitoring in large 3G networks is very challenging for two main fac...
Suk-Bok Lee, Dan Pei, MohammadTaghi Hajiaghayi, Io...
Rapid improvements in network bandwidth, cost, and ubiquity combined with the security hazards and high total cost of ownership of personal computers have created a growing market...
— Planetary exploration systems, operating under severe environmental and operating conditions, have thus far successfully employed carefully calibrated stereo cameras and manipu...