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139
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CA
2002
IEEE
15 years 10 months ago
Specifying MPEG-4 Body Behaviors
The MPEG-4 standard specifies a set of low-level animation parameters for body animation, but does not provide any high-level functionality for the control of avatars or embodied...
Anthony Guye-Vuillème, Daniel Thalmann
VR
2002
IEEE
149views Virtual Reality» more  VR 2002»
15 years 9 months ago
Tension Based 7-DOF Force Feedback Device: SPIDAR-G
In this paper, we intend to demonstrate a new intuitive force-feedback device for advanced VR applications. Force feedback for the device is tension based and is characterized by ...
Seahak Kim, Shoichi Hasegawa, Yasuharu Koike, Mako...
CLEAR
2006
Springer
116views Biometrics» more  CLEAR 2006»
15 years 8 months ago
Multi-and Single View Multiperson Tracking for Smart Room Environments
Abstract. Simultaneous tracking of multiple persons in real world environments is an active research field and several approaches have been proposed, based on a variety of features...
Keni Bernardin, Tobias Gehrig, Rainer Stiefelhagen
161
Voted
SMA
1995
ACM
190views Solid Modeling» more  SMA 1995»
15 years 8 months ago
Creating solid models from single 2D sketches
We describe a method of constructing a B-rep solid model from a single hidden-line removed sketch view of a 3D object. The main steps of our approach are as follows. The sketch is...
Ian J. Grimstead, Ralph R. Martin
CC
2008
Springer
107views System Software» more  CC 2008»
15 years 7 months ago
How to Do a Million Watchpoints: Efficient Debugging Using Dynamic Instrumentation
Application debugging is a tedious but inevitable chore in any software development project. An effective debugger can make programmers more productive by allowing them to pause ex...
Qin Zhao, Rodric M. Rabbah, Saman P. Amarasinghe, ...