We present a study of people’s use of positional information as part of a collaborative location-based game. The game exploits self-reported positioning in which mobile players m...
Steve Benford, Will Seager, Martin Flintham, Rob A...
Systems must provide for mobile applications to be aware of the context in which they are being used. This is necessary to permit adaptation to heterogeneity of hosts and networks...
Abstract. We describe a software framework for prescribing the trajectory path of a mobile sink in a wireless sensor network under an extensible set of optimization criteria. The f...
Madhu Mudigonda, Trisul Kanipakam, Adam Dutko, Man...
In the paper we aim to describe the project developing the Migrating Desktop infrastructure for the mobile users in a simple way. We also focus on the development testbed, which i...
—In this paper, we consider the design of caching infrastructure to enhance the client-perceived performance of mobile wireless clients retrieving multimedia objects from the Int...
Hazem Gomaa, Geoffrey G. Messier, Robert J. Davies...