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113
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ICMCS
2009
IEEE
158views Multimedia» more  ICMCS 2009»
14 years 11 months ago
View management of annotations for wearable augmented reality
In annotation overlay applications using augmented reality (AR), view management is widely used for improving readability and intelligibility of the annotations. In order to recog...
Koji Makita, Masayuki Kanbara, Naokazu Yokoya
ISMAR
2007
IEEE
15 years 8 months ago
Interactive Focus and Context Visualization for Augmented Reality
In this article we present interactive Focus and Context (F+C) visualizations for Augmented Reality (AR) applications. We demonstrate how F+C visualizations are used to affect the...
Denis Kalkofen, Erick Méndez, Dieter Schmal...
CHI
2009
ACM
16 years 2 months ago
Multi-user interaction in virtual audio spaces
Audio guides are a common way to provide museum visitors with an opportunity for personalized, self-paced information retrieval. However, this personalization conflicts with some ...
Florian Heller, Thomas Knott, Malte Weiss, Jan Bor...
174
Voted
ACMACE
2011
ACM
14 years 1 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
148
Voted
CHI
2003
ACM
16 years 2 months ago
Where on-line meets on the streets: experiences with mobile mixed reality games
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...