We describe the design of a runtime system for a fine-grained concurrent object-oriented (actor) language and its performance. The runtime system provides considerable flexibility...
In the present paper, we study the most frequent data placement schemes, i.e., the organ-pipe and camel arrangements, in a mirrored disk system which supports cylinder replication...
In this work we investigate building indoor location based applications for a mobile augmented reality system. We believe that augmented reality is a natural interface to visualiz...
Abstract—In two recent contributions [1], [2], we have provided a comparative analysis of various optimization algorithms, which can be used for atomic location estimation, and s...
Stefano Tennina, Marco Di Renzo, Fabio Graziosi, F...
One major factor that heavily affects the performance of a content distribution network (CDN) is placement of the surrogates. Previous works take a network-centric approach and con...