Efficient storage and retrieval of trajectory indexes has become an essential requirement for moving objects databases. The existing 3DR-tree is known to be an effective trajectory...
We present a new algorithm for the computation of volumetric intersections of geometrically complex objects, which can be used for the efficient detection of collisions. Our appr...
Bruno Heidelberger, Matthias Teschner, Markus H. G...
The growing popularity of online Earth visualization tools and geo-realistic games and the availability of high resolution terrain data have motivated a new class of queries to th...
We propose a scalable distributed data structure (SDDS) called SD-Rtree. We intend our structure for point and window queries over possibly large spatial datasets distributed on c...
Moving objects databases managing spatial objects with continuously changing position and extent over time have recently found large interest in the database community. Queries ab...