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SI3D
1995
ACM
15 years 1 months ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...
SNPD
2007
14 years 11 months ago
OnRipple: A Distributed Overlay Framework for Targeted Immunization in Large-Scale Networks
Targeted Immunization has been researched as an applicable measure for network epidemics. Unless global information is collected, existing targeted strategies are short of strengt...
Sirui Yang, Hai Jin, Xiaofei Liao, Hong Yao
111
Voted
DSRT
2005
IEEE
15 years 3 months ago
Modeling Real-Time Distributed Simulation Message Flow in an Open Network
Understanding the characteristics of information flow in large scale real-time distributed virtual simulations (RT-DVS) is important for the development of network services that a...
Dennis M. Moen, J. Mark Pullen
CCGRID
2009
IEEE
15 years 4 months ago
BLAST Application with Data-Aware Desktop Grid Middleware
—There exists numerous Grid middleware to develop and execute programs on the computational Grid, but they still require intensive work from their users. BitDew is made to facili...
Haiwu He, Gilles Fedak, Bing Tang, Franck Cappello
DSRT
2006
IEEE
15 years 3 months ago
Grid-enabling FIRST: Speeding Up Simulation Applications Using WinGrid
The vision of grid computing is to make computational power, storage capacity, data and applications available to users as readily as electricity and other utilities. Grid infrast...
Navonil Mustafee, Anders Alstad, Bjorn Larsen, Sim...