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JGAA
2007
123views more  JGAA 2007»
15 years 5 months ago
A Polynomial Time Algorithm for Finding Nash Equilibria in Planar Win-Lose Games
Abstract. Two-player win-lose games have a simple directed graph representation. Exploiting this, we develop graph theoretic techniques for finding Nash equilibria in such games. ...
Louigi Addario-Berry, Neil Olver, Adrian Vetta
129
Voted
ICCAD
2005
IEEE
98views Hardware» more  ICCAD 2005»
16 years 2 months ago
Clustering for processing rate optimization
Clustering (or partitioning) is a crucial step between logic synthesis and physical design in the layout of a large scale design. A design verified at the logic synthesis level m...
Chuan Lin, Jia Wang, Hai Zhou
APN
2004
Springer
15 years 10 months ago
LTL Model Checking for Modular Petri Nets
We consider the problem of model checking modular Petri nets for the linear time logic LTL-X. An algorithm is presented which can use the synchronisation graph from modular analysi...
Timo Latvala, Marko Mäkelä
CADE
2001
Springer
16 years 5 months ago
RACER System Description
RACER implements a TBox and ABox reasoner for the logic SHIQ. RACER was the first full-fledged ABox description logic system for a very expressive logic and is based on optimized s...
Ralf Möller, Volker Haarslev
CADE
1999
Springer
15 years 9 months ago
A PSpace Algorithm for Graded Modal Logic
We present a PSpace algorithm that decides satisfiability of the graded modal logic Gr(KR)—a natural extension of propositional modal logic KR by counting expressions—which pl...
Stephan Tobies