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» Logic Simulation Using Networks of State Machines
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ESM
1998
14 years 11 months ago
Developing Interest Management Techniques in Distributed Interactive Simulation Using Java
Bandwidth consumption in distributed real-time simulation, or networked real-time simulation, is a major problem as the number of participants and the sophistication of joint simu...
Jon Saville, Simon J. E. Taylor
IJCNN
2006
IEEE
15 years 3 months ago
Reservoir-based techniques for speech recognition
— A solution for the slow convergence of most learning rules for Recurrent Neural Networks (RNN) has been proposed under the terms Liquid State Machines (LSM) and Echo State Netw...
David Verstraeten, Benjamin Schrauwen, Dirk Stroob...
IJON
2007
120views more  IJON 2007»
14 years 9 months ago
Comparison of dynamical states of random networks with human EEG
Existing models of EEG have mainly focused on relations to network dynamics characterized by firing rates [L. de Arcangelis, H.J. Herrmann, C. Perrone-Capano, Activity-dependent ...
Ralph Meier, Arvind Kumar, Andreas Schulze-Bonhage...
AGENTS
1997
Springer
15 years 1 months ago
Real-Time Control of Attention and Behavior in a Logical Framework
We describe a uniform technique for representing both sensory data and the attentional state of an agent using a subset of modal logic with indexicals. The resulting representatio...
Ian Horswill
CONEXT
2008
ACM
14 years 11 months ago
Distributed event delivery model for collaborative virtual simulations
Networked Virtual Environments (NVEs) are computer generated, synthetic worlds that allow simultaneous interactions of multiple participants. IP multicast and application layer mu...
Neha Singh, S. Sudarshan