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» Logic Simulation Using Networks of State Machines
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AAAI
2008
15 years 2 days ago
Reducing Particle Filtering Complexity for 3D Motion Capture using Dynamic Bayesian Networks
Particle filtering algorithms can be used for the monitoring of dynamic systems with continuous state variables and without any constraints on the form of the probability distribu...
Cédric Rose, Jamal Saboune, François...
CEC
2005
IEEE
15 years 3 months ago
Evolving controllers for simulated car racing
AbstractThis paper describes the evolution of controllers for racing a simulated radio-controlled car around a track, modelled on a real physical track. Five different controller a...
Julius Togelius, Simon M. Lucas
AEI
1999
110views more  AEI 1999»
14 years 9 months ago
Self-tuning fuzzy controller design using genetic optimisation and neural network modelling
This article describes a new adaptive fuzzy logic control scheme. The proposed scheme is based on the structure of the self-tuning regulator and employs neural network and genetic...
Duc Truong Pham, Dervis Karaboga
DSN
2009
IEEE
15 years 4 months ago
Fast memory state synchronization for virtualization-based fault tolerance
Virtualization provides the possibility of whole machine migration and thus enables a new form of fault tolerance that is completely transparent to applications and operating syst...
Maohua Lu, Tzi-cker Chiueh
PADS
2005
ACM
15 years 3 months ago
Performance Benchmark of a Parallel and Distributed Network Simulator
Simulation of large-scale networks requires enormous amounts of memory and processing time. One way of speeding up these simulations is to distribute the model over a number of co...
Samson Lee, John Leaney, Tim O'Neill, Mark Hunter