Sciweavers

443 search results - page 49 / 89
» Logics and Networks for Human Reasoning
Sort
View
DEBU
2006
163views more  DEBU 2006»
14 years 9 months ago
Towards Activity Databases: Using Sensors and Statistical Models to Summarize People's Lives
Automated reasoning about human behavior is a central goal of artificial intelligence. In order to engage and intervene in a meaningful way, an intelligent system must be able to ...
Tanzeem Choudhury, Matthai Philipose, Danny Wyatt,...
AAAI
1993
14 years 11 months ago
On the Adequateness of the Connection Method
Roughly speaking, adequatness is the property of a theorem proving method to solve simpler problems faster than more difficult ones. Automated inferencing methods are often not ad...
Antje Beringer, Steffen Hölldobler
AIIDE
2008
15 years 20 hour ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas
93
Voted
CIG
2005
IEEE
15 years 3 months ago
Evolving a Neural Network Location Evaluator to Play Ms. Pac-Man
Ms. Pac-Man is a challenging, classic arcade game with a certain cult status. This paper reports attempts to evolve a Pac-Man player, where the control algorithm uses a neural net...
Simon M. Lucas
86
Voted
KES
2004
Springer
15 years 3 months ago
Representing Knowledge in Controlled Natural Language: A Case Study
In this case study I argue for the usage of a machine-oriented controlled natural language as interface language to knowledge systems. Instead of using formal languages that are di...
Rolf Schwitter