An information ecology provides a conceptual framework to consider data, the creation of knowledge, and the flow of information within a multidimensional context. This paper, repor...
In an interactive embedded system, special task execution patterns and scheduling constraints exist due to frequent human-computer interactions. This paper proposes a transaction-...
The design and analysis of today’s complex real-time systems requires advanced methods. Due to ever growing functionality, hardware complexity and component interaction, applyin...
SystemC is the de facto standard for modeling embedded systems. It allows system design at various levels of abstractions, provides typical object-orientation features and incorpo...
A key step in the design of multi-rate real-time systems is the determination of buffer capacities. In our multi-processor system, we apply back-pressure as caused by bounded buff...
Maarten Wiggers, Marco Bekooij, Pierre G. Jansen, ...