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» Loop Scheduling for Heterogeneity
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EGH
2009
Springer
15 years 1 months ago
Stream compaction for deferred shading
The GPU leverages SIMD efficiency when shading because it rasterizes a triangle at a time, running the same shader on all of its fragments. Ray tracing sacrifices this shader cohe...
Jared Hoberock, Victor Lu, Yuntao Jia, John C. Har...
MOBISYS
2005
ACM
16 years 3 months ago
Horde: separating network striping policy from mechanism
Inverse multiplexing, or network striping, allows the construction of a high-bandwidth virtual channel from a collection of multiple low-bandwidth network channels. Striping syste...
Asfandyar Qureshi, John V. Guttag
ISPASS
2010
IEEE
15 years 11 months ago
The Hadoop distributed filesystem: Balancing portability and performance
—Hadoop is a popular open-source implementation of MapReduce for the analysis of large datasets. To manage storage resources across the cluster, Hadoop uses a distributed user-le...
Jeffrey Shafer, Scott Rixner, Alan L. Cox
RTSS
2009
IEEE
15 years 10 months ago
Multiprocessor Extensions to Real-Time Calculus
Abstract—Many embedded platforms consist of a heterogeneous collection of processing elements, memory modules, and communication subsystems. These components often implement diff...
Hennadiy Leontyev, Samarjit Chakraborty, James H. ...
IPPS
2008
IEEE
15 years 10 months ago
Exploiting spatial parallelism in Ethernet-based cluster interconnects
In this work we examine the implications of building a single logical link out of multiple physical links. We use MultiEdge [12] to examine the throughput-CPU utilization tradeoff...
Stavros Passas, George Kotsis, Sven Karlsson, Ange...