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DSRT
2000
IEEE
15 years 7 months ago
Scheduling for Very Large Virtual Environments and Networked Games Using Visibility and Priorities
The problem of network bundwidth limitutions is encountered in ulmost uny distributed virtuul environment or networkedgume. In U typicul client-serversetup, where the virtuul worl...
Chris Faisstnauer, Dieter Schmalstieg, Werner Purg...
ICASSP
2008
IEEE
15 years 9 months ago
Distributed Kalman filtering based on quantized innovations
We consider state estimation of a Markov stochastic process using an ad hoc wireless sensor network (WSN) based on noisy linear observations. Due to power and bandwidth constraint...
Eric J. Msechu, Alejandro Ribeiro, Stergios I. Rou...
ICPADS
2006
IEEE
15 years 9 months ago
Memory and Network Bandwidth Aware Scheduling of Multiprogrammed Workloads on Clusters of SMPs
Symmetric Multiprocessors (SMPs), combined with modern interconnection technologies are commonly used to build cost-effective compute clusters. However, contention among processor...
Evangelos Koukis, Nectarios Koziris
INFOCOM
2002
IEEE
15 years 8 months ago
Optimal Rate Allocation and Traffic Splits for Energy Efficient Routing in Ad Hoc Networks
Abstract— In this paper, we address the problem of providing traffic quality of service and energy efficiency in ad hoc wireless networks. We consider a network that is shared ...
Vikram Srinivasan, Carla-Fabiana Chiasserini, Pava...
141
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RTSS
2009
IEEE
15 years 10 months ago
Towards Stable Network Performance in Wireless Sensor Networks
Abstract—Many applications in wireless sensor networks require communication performance that is both consistent and high quality. Unfortunately, performance of current network p...
Shan Lin, Gang Zhou, Kamin Whitehouse, Yafeng Wu, ...