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ADG
2004
Springer
147views Mathematics» more  ADG 2004»
15 years 8 months ago
Computational Origami Construction of a Regular Heptagon with Automated Proof of Its Correctness
Construction of geometrical objects by origami, the Japanese traditional art of paper folding, is enjoyable and intriguing. It attracted the minds of artists, mathematicians and co...
Judit Robu, Tetsuo Ida, Dorin Tepeneu, Hidekazu Ta...
VL
1994
IEEE
121views Visual Languages» more  VL 1994»
15 years 7 months ago
Using 3D Tubes to Solve the Intersecting Line Representation Problem
In this paper we discuss 3D rendering as a solution to the line crossing problem associated with using connecting lines for illustrating relations in visual programming. The Bezie...
Lindsey L. Spratt, Allen L. Ambler
ISBI
2004
IEEE
16 years 3 months ago
Surface Matching Algorithms for Computer Aided Reconstructive Plastic Surgery
High energy traumatic impact of the craniofacial skeleton is an inevitable consequence of today's fast paced society. The work presented in this paper leverages recent advanc...
Suchendra M. Bhandarkar, Ananda S. Chowdhury, Yaro...
ICMCS
2006
IEEE
103views Multimedia» more  ICMCS 2006»
15 years 9 months ago
Multiplierless Approximation of Fast DCT Algorithms
This paper proposes an effective method for converting any fast DCT algorithm into an approximate multiplierless version. Basically it approximates any constant in the original tr...
Raymond Chan, Moon-chuen Lee
BVAI
2005
Springer
15 years 8 months ago
Algorithm That Mimics Human Perceptual Grouping of Dot Patterns
We propose an algorithm that groups points similarly to how human observers do. It is simple, totally unsupervised and able to find clusters of complex and not necessarily convex s...
Giuseppe Papari, Nicolai Petkov