We consider interpolation between keyframe hierarchies. We impose a set of weak constraints that allows smooth interpolation between two keyframe hierarchies in an animation or, m...
The correct choice of function and derivative reconstruction filters is paramount to obtaining highly accurate renderings. Most filter choices are limited to a set of commonly use...
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Genus-reducing simplifications are important in constructing multiresolution hierarchies for level-of-detail-based rendering, especially for datasets that have several relatively ...
This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...