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VISUALIZATION
2005
IEEE
15 years 10 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
VISUALIZATION
2005
IEEE
15 years 10 months ago
Topology-driven Surface Mappings with Robust Feature Alignment
Topological concepts and techniques have been broadly applied in computer graphics and geometric modeling. However, the homotopy type of a mapping between two surfaces has not bee...
Christopher Carner, Miao Jin, Xianfeng Gu, Hong Qi...
153
Voted
VISUALIZATION
1999
IEEE
15 years 9 months ago
Tetrahedral Mesh Compression with the Cut-Border Machine
In recent years, substantial progress has been achieved in the area of volume visualization on irregular grids, which is mainly based on tetrahedral meshes. Even moderately fine t...
Stefan Gumhold, Stefan Guthe, Wolfgang Straß...
162
Voted
VISUALIZATION
1999
IEEE
15 years 9 months ago
Multi-Projector Displays Using Camera-Based Registration
Conventional projector-based display systems are typically designed around precise and regular configurations of projectors and display surfaces. While this results in rendering s...
Ramesh Raskar, Michael S. Brown, Ruigang Yang, Wei...
WWW
2007
ACM
16 years 5 months ago
On building graphs of documents with artificial ants
We present an incremental algorithm for building a neighborhood graph from a set of documents. This algorithm is based on a population of artificial agents that imitate the way re...
Hanane Azzag, Julien Lavergne, Christiane Guinot, ...