A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
To support the retrieval and fusion of multimedia information from multiple sources and databases, a spatial/temporal query language called ΣQL is proposed. ΣQL is based upon th...
The process of generating discrete surfaces in a volumetric representation, termed voxelization, is confronted with topological considerations as well as accuracy and efficiency r...
A new control strategy is presented which visually tracks objects using a manipulator/camera system while simultaneously avoiding kinematic singularities and joint limits by movin...
The problem of programming a robot t o carry out a systematic exploration of its environment using realistic sensors is considered in this paper. The robot is modelled as a single...