We demonstrate a system designed to assist a visually impaired individual while moving in an unfamiliar environment. Small and economical color markers are placed in key locations...
Height fields and depth maps which we collectively refer to as z-fields, usually carry a lot of redundant information and are often used in real-time applications. This is the rea...
This paper develops a digital watermarking methodology for 3-D graphical objects defined by polygonal meshes. In watermarking or fingerprinting the aim is to embed a code in a giv...
The purpose of this work is to synthesize textures of rough, real world surfaces under freely chosen viewing and illumination directions. Moreover, such textures are produced for ...
Alexander Neubeck, Alexey Zalesny, Luc J. Van Gool
Abstract. In this paper, we propose a new method for image classification, in which matrix based kernel features are designed to capture the multiple similarities between images in...