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SIGGRAPH
1999
ACM
15 years 10 months ago
A Perceptually Based Physical Error Metric for Realistic Image Synthesis
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of this procedure is a novel physical error metric that correctly predicts the percep...
Mahesh Ramasubramanian, Sumanta N. Pattanaik, Dona...
APGV
2006
ACM
144views Visualization» more  APGV 2006»
15 years 10 months ago
Efficient selective rendering of participating media
Realistic image synthesis is the process of computing photorealistic images which are perceptually and measurably indistinguishable from real-world images. In order to obtain high...
Oscar Anson, Veronica Sundstedt, Diego Gutierrez, ...
RT
2000
Springer
15 years 9 months ago
Fast Global Illumination Including Specular Effects
Rapidly simulating global illumination, including diffuse and glossy light transport is a very difficult problem. Finite element or radiosity approaches can achieve interactive si...
Xavier Granier, George Drettakis, Bruce Walter
HPDC
2010
IEEE
15 years 7 months ago
Multi-GPU volume rendering using MapReduce
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduce programming model. We give implementation details of the library, including s...
Jeff A. Stuart, Cheng-Kai Chen, Kwan-Liu Ma, John ...
TROB
2008
228views more  TROB 2008»
15 years 5 months ago
Large-Scale 6-DOF SLAM With Stereo-in-Hand
In this paper, we describe a system that can carry4 out simultaneous localization and mapping (SLAM) in large in-5 door and outdoor environments using a stereo pair moving with 66 ...
Lina María Paz, Pedro Pinies, Juan D. Tard&...