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IJVR
2007
171views more  IJVR 2007»
15 years 6 months ago
Real Time Rendering and Animation of Virtual Characters
—In this paper, we focus on the different aspects of real time visualization and animation of realistic virtual characters. The common goal for our research was to come up with s...
Yvonne Jung, Christian Knöpfle
AROBOTS
2005
88views more  AROBOTS 2005»
15 years 6 months ago
Head Movements for Depth Perception: Praying Mantis versus Pigeon
Abstract. Inspired by the abilities of both the praying mantis and the pigeon to judge distance by use of motionbased visually mediated odometry, we create miniature models for dep...
Alfred M. Bruckstein, Robert J. Holt, Igor Katsman...
CGF
2002
91views more  CGF 2002»
15 years 6 months ago
Modeling Surperspective Projection of Landscapes for Geographical Guide-Map Generation
It is still challenging to generate hand-drawn pictures because they differ from ordinary photographs in that they are often drawn as seen from multiple viewpoints. This paper pre...
Shigeo Takahashi, Naoya Ohta, Hiroko Nakamura, Yur...
TVCG
1998
194views more  TVCG 1998»
15 years 6 months ago
Multiresolution Analysis on Irregular Surface Meshes
Wavelet-based methods have proven their efficiency for the visualization at different levels of detail, progressive transmission, and compression of large data sets. The required...
Georges-Pierre Bonneau
CGF
2010
95views more  CGF 2010»
15 years 6 months ago
Polygonal Surface Advection applied to Strange Attractors
Strange attractors of 3D vector field flows sometimes have a fractal geometric structure in one dimension, and smooth surface behavior in the other two. General flow visualization...
S. Yan, N. Max, K.-L. Ma