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115
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CGF
2010
163views more  CGF 2010»
15 years 2 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
117
Voted
CGF
2008
140views more  CGF 2008»
15 years 2 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
136
Voted
COR
2008
99views more  COR 2008»
15 years 2 months ago
Genetic local search for multicast routing with pre-processing by logarithmic simulated annealing
Over the past few years, several local search algorithms have been proposed for various problems related to multicast routing in the off-line mode. We describe a population-based ...
Mohammed S. Zahrani, Martin J. Loomes, James A. Ma...
122
Voted
CORR
2008
Springer
141views Education» more  CORR 2008»
15 years 2 months ago
Truthful Unsplittable Flow for Large Capacity Networks
The unsplittable flow problem is one of the most extensively studied optimization problems in the field of networking. An instance of it consists of an edge capacitated graph and ...
Yossi Azar, Iftah Gamzu, Shai Gutner
157
Voted
FMSD
2007
110views more  FMSD 2007»
15 years 2 months ago
Exploiting interleaving semantics in symbolic state-space generation
Symbolic techniques based on Binary Decision Diagrams (BDDs) are widely employed for reasoning about temporal properties of hardware circuits and synchronous controllers. However, ...
Gianfranco Ciardo, Gerald Lüttgen, Andrew S. ...
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