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TCIAIG
2010
14 years 4 months ago
Controlled Procedural Terrain Generation Using Software Agents
Procedural terrain generation is used to create landforms for applications such as computer games and flight simulators. While most of the existing work has concentrated on algori...
Jonathon Doran, Ian Parberry
QUESTA
2010
112views more  QUESTA 2010»
14 years 8 months ago
Admission control for a multi-server queue with abandonment
In a M/M/N+M queue, when there are many customers waiting, it may be preferable to reject a new arrival rather than risk that arrival later abandoning without receiving service. O...
Yasar Levent Koçaga, Amy R. Ward
CDC
2010
IEEE
160views Control Systems» more  CDC 2010»
14 years 4 months ago
Model-on-Demand predictive control for nonlinear hybrid systems with application to adaptive behavioral interventions
This paper presents a data-centric modeling and predictive control approach for nonlinear hybrid systems. System identification of hybrid systems represents a challenging problem b...
Naresh N. Nandola, Daniel E. Rivera
CORR
2007
Springer
111views Education» more  CORR 2007»
14 years 9 months ago
A New Perspective on Multi-user Power Control Games in Interference Channels
This paper considers the problem of how to allocate power among competing users sharing a frequency-selective interference channel. We model the interaction between these selfish ...
Yi Su, Mihaela van der Schaar
CAD
2011
Springer
14 years 4 months ago
Mesh repair with user-friendly topology control
Limitations of current 3D acquisition technology often lead to polygonal meshes exhibiting a number of geometrical and topological defects which prevent them from widespread use. ...
Franck Hétroy, Stéphanie Rey, Carlos...