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IJMHCI
2010
126views more  IJMHCI 2010»
14 years 6 months ago
Cocktail: Exploiting Bartenders' Gestures for Mobile Interaction
Recent mobile devices are capable of creating and storing a large amount of multimedia data, but sharing those data with others is still challenging. This paper presents Cocktail,...
Jong-Woon Yoo, Woomin Hwang, Hyunchul Seok, Sung K...
PUC
2010
87views more  PUC 2010»
14 years 4 months ago
Exploring casual point-and-tilt interactions for mobile geo-blogging
People record and share their experiences through text, audio and video. Increasingly they do this blogging from mobile devices. We illustrate a novel, mobile, low interaction cos...
Simon Robinson, Parisa Eslambolchilar, Matt Jones
CHI
2003
ACM
15 years 9 months ago
Mobile ADVICE: an accessible device for visually impaired capability enhancement
The visually impaired have limited access to the world of mobile devices. Our goal was to design a handheld mobile device to overcome limitations such as reliance on visual displa...
Robert A. Amar, Steven Dow, Richard Gordon, Muhamm...
CHI
2007
ACM
15 years 9 months ago
iStuff mobile: rapidly prototyping new mobile phone interfaces for ubiquitous computing
iStuff Mobile is the first rapid prototyping framework that helps explore new sensor-based interfaces with existing mobile phones. It focuses on sensor-enhanced physical interface...
Rafael Ballagas, Faraz Memon, Rene Reiners, Jan O....
MUM
2004
ACM
93views Multimedia» more  MUM 2004»
15 years 2 months ago
The GapiDraw platform: high-performance cross-platform graphics on mobile devices
The GapiDraw platform supports the creation of highperformance graphical applications across a variety of handheld hardware configurations, including Palm, Symbian and Windows Mob...
Johan Sanneblad, Lars Erik Holmquist