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» Low-fi prototyping for mobile devices
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ACMACE
2009
ACM
15 years 26 days ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
ASSETS
2006
ACM
15 years 3 months ago
Where's my stuff?: design and evaluation of a mobile system for locating lost items for the visually impaired
Finding lost items is a common problem for the visually impaired and is something that computing technology can help alleviate. In this paper, we present the design and evaluation...
Julie A. Kientz, Shwetak N. Patel, Arwa Z. Tyebkha...
OZCHI
2006
ACM
15 years 5 months ago
iSocialize: investigating awareness cues for a mobile social awareness application
Emerging technologies increasingly provide opportunities for creating and maintaining social relations with people even though separated by time or distance. However, it is still ...
Berith L. Andersen, Martin L. Jørgensen, Ul...
MHCI
2005
Springer
15 years 5 months ago
Searching common experience: a social communication tool based on mobile ad-hoc networking
As small digital cameras become more popular, opportunities to take photos are rapidly increasing. Photo sharing is a great way to maintain and revitalize relationships between fa...
Michimune Kohno, Jun Rekimoto
SIGCOMM
2010
ACM
14 years 12 months ago
Stratus: energy-efficient mobile communication using cloud support
Cellular radio communication is a significant contributor to battery energy drain on smartphones, in some cases inflating the energy cost by a factor of 5 or more compared to the ...
Bhavish Agarwal, Pushkar Chitnis, Amit Dey, Kamal ...