We present novel algorithms for updating bounding volume hierarchies of objects undergoing arbitrary deformations. Therefore, we introduce two new data structures, the kinetic AAB...
Abstract. Two mobile agents (robots) have to meet in an a priori unknown bounded terrain modeled as a polygon, possibly with polygonal obstacles. Robots are modeled as points, and ...
Jurek Czyzowicz, David Ilcinkas, Arnaud Labourel, ...
We address the problem of computing approximate marginals in Gaussian probabilistic models by using mean field and fractional Bethe approximations. We define the Gaussian fracti...
Abstract. A dynamic visual search framework based mainly on innerscene similarity is proposed. Algorithms as well as measures quantifying the difficulty of search tasks are suggest...
We present the design, correctness, and analysis of SONDe, a simple fully decentralized object deployment algorithm for highly requested systems. Given an object (service or data)...
Vincent Gramoli, Anne-Marie Kermarrec, Erwan Le Me...