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135
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IPCO
2010
125views Optimization» more  IPCO 2010»
15 years 5 months ago
A Pumping Algorithm for Ergodic Stochastic Mean Payoff Games with Perfect Information
Abstract. We consider two-person zero-sum stochastic mean payoff games with perfect information, or BWR-games, given by a digraph G = (V = VB VW VR, E), with local rewards r : E R...
Endre Boros, Khaled M. Elbassioni, Vladimir Gurvic...
130
Voted
BMCBI
2010
154views more  BMCBI 2010»
15 years 3 months ago
An algorithm for automated closure during assembly
Background: Finishing is the process of improving the quality and utility of draft genome sequences generated by shotgun sequencing and computational assembly. Finishing can invol...
Sergey Koren, Jason R. Miller, Brian Walenz, Grang...
142
Voted
ECRTS
2005
IEEE
15 years 9 months ago
An EDF-based Scheduling Algorithm for Multiprocessor Soft Real-Time Systems
We consider the use of the earliest-deadline-first (EDF) scheduling algorithm in soft real-time multiprocessor systems. In hard real-time systems, a significant disparity exists...
James H. Anderson, Vasile Bud, UmaMaheswari C. Dev...
105
Voted
FOCS
1993
IEEE
15 years 8 months ago
An On-Line Algorithm for Improving Performance in Navigation
We consider the following scenario. A point robot is placed at some start location ¡ in a 2dimensional scene containing oriented rectangular obstacles. The robot must repeatedly ...
Avrim Blum, Prasad Chalasani
146
Voted
SWAT
2000
Springer
90views Algorithms» more  SWAT 2000»
15 years 7 months ago
Efficient Expected-Case Algorithms for Planar Point Location
Planar point location is among the most fundamental search problems in computational geometry. Although this problem has been heavily studied from the perspective of worst-case que...
Sunil Arya, Siu-Wing Cheng, David M. Mount, Ramesh...