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» Lower Bounds in Distributed Computing
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ICPR
2000
IEEE
16 years 5 months ago
Winner-Update Algorithm for Nearest Neighbor Search
This paper presents an algorithm, called the winnerupdate algorithm, for accelerating the nearest neighbor search. By constructing a hierarchical structure ,for each feature point...
Yong-Sheng Chen, Yi-Ping Hung, Chiou-Shann Fuh
124
Voted
COMPGEOM
2004
ACM
15 years 10 months ago
The number of lines tangent to arbitrary convex polyhedra in 3D
We prove that the lines tangent to four possibly intersecting convex polyhedra in   3 with n edges in total form Θ(n2 ) connected components in the worst case. In the generic ca...
Hervé Brönnimann, Olivier Devillers, V...
163
Voted
SIGGRAPH
2010
ACM
15 years 8 months ago
A deformation transformer for real-time cloth animation
Achieving interactive performance in cloth animation has significant implications in computer games and other interactive graphics applications. Although much progress has been m...
Wei-Wen Feng, Yizhou Yu, Byung-Uck Kim
CSR
2006
Springer
15 years 8 months ago
Incremental Branching Programs
We propose a new model of restricted branching programs specific to solving GEN problems, which we call incremental branching programs. We show that syntactic incremental branchin...
Anna Gál, Michal Koucký, Pierre McKe...
GRAPHICSINTERFACE
2007
15 years 6 months ago
Robust pixel classification for 3D modeling with structured light
Modeling 3D objects and scenes is an important part of computer graphics. One approach to modeling is projecting binary patterns onto the scene in order to obtain correspondences ...
Yi Xu, Daniel G. Aliaga