Sciweavers

47 search results - page 1 / 10
» Ludics Nets, a game Model of Concurrent Interaction
Sort
View
65
Voted
LICS
2005
IEEE
15 years 3 months ago
Ludics Nets, a game Model of Concurrent Interaction
We propose L-nets as a game model of concurrent interaction. L-nets, which correspond to strategies (in Games Semantics) or designs (in Ludics), are graphs rather than trees; the ...
Claudia Faggian, François Maurel
CSL
2005
Springer
15 years 3 months ago
L-Nets, Strategies and Proof-Nets
We consider the setting of L-nets, recently introduced by Faggian and Maurel as a game model of concurrent interaction and based on Girard’s Ludics. We show how L-nets satisfying...
Pierre-Louis Curien, Claudia Faggian
TLCA
2009
Springer
15 years 4 months ago
Partial Orders, Event Structures and Linear Strategies
We introduce a Game Semantics where strategies are partial orders, and composition is a generalization of the merging of orders. Building on this, to bridge between Game Semantics ...
Claudia Faggian, Mauro Piccolo
CONCUR
2001
Springer
15 years 2 months ago
Compositional Modeling of Reactive Systems Using Open Nets
In order to model the behaviour of open concurrent systems by means of Petri nets, we introduce open Petri nets, a generalization of the ordinary model where some places, designate...
Paolo Baldan, Andrea Corradini, Hartmut Ehrig, Rei...
ACIIDS
2010
IEEE
171views Database» more  ACIIDS 2010»
15 years 6 hour ago
Evolving Concurrent Petri Net Models of Epistasis
Abstract. A genetic algorithm is used to learn a non-deterministic Petri netbased model of non-linear gene interactions, or statistical epistasis. Petri nets are computational mode...
Michael Mayo, Lorenzo Beretta