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IAT
2010
IEEE
14 years 9 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan
ATAL
2003
Springer
15 years 5 months ago
Behaviors that emerge from emotion and cognition: implementation and evaluation of a symbolic-connectionist architecture
This paper describes the implementation and evaluation of a framework for modeling emotions in complex, decision-making agents. Sponsored by U.S. Army Research Institute (ARI), th...
Amy E. Henninger, Randolph M. Jones, Eric Chown
IJRR
2010
137views more  IJRR 2010»
14 years 10 months ago
Multiclass Multimodal Detection and Tracking in Urban Environments
This paper presents a novel approach to detect and track pedestrians and cars based on the combined information retrieved from a camera and a laser range scanner. Laser data points...
Luciano Spinello, Rudolph Triebel, Roland Siegwart
94
Voted
UIST
1997
ACM
15 years 3 months ago
Simplifying Component Development in an Integrated Groupware Environment
This paper describes our experiences implementing a component architecture for TeamWave Workplace, an integrated groupware environment using a rooms metaphor. The problem we faced...
Mark Roseman, Saul Greenberg
106
Voted
CORR
2010
Springer
156views Education» more  CORR 2010»
14 years 10 months ago
Imitation learning of motor primitives and language bootstrapping in robots
Abstract— Imitation learning in robots, also called programing by demonstration, has made important advances in recent years, allowing humans to teach context dependant motor ski...
Thomas Cederborg, Pierre-Yves Oudeyer