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» MAI: An Authoring System for Designing Interactive Learning ...
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CANDC
2009
ACM
14 years 28 days ago
Reflections on craft: probing the creative process of everyday knitters
Crafters today blend age-old techniques such as weaving and pottery with new information and communication technologies such as podcasts, online instructions, and blogs. This inte...
Daniela Karin Rosner, Kimiko Ryokai
CSCW
2012
ACM
12 years 2 months ago
Shepherding the crowd yields better work
Micro-task platforms provide massively parallel, ondemand labor. However, it can be difficult to reliably achieve high-quality work because online workers may behave irresponsibly...
Steven Dow, Anand Pramod Kulkarni, Scott R. Klemme...
AGENTS
1997
Springer
13 years 10 months ago
High-Level Planning and Low-Level Execution: Towards a Complete Robotic Agent
We have been developing Rogue, an architecture that integrates high-level planning with a low-level executing robotic agent. Rogue is designed as the oce gofer task planner for X...
Karen Zita Haigh, Manuela M. Veloso
ECAI
1998
Springer
13 years 10 months ago
What You See Is What You Meant: direct knowledge editing with natural language feedback
Many kinds of knowledge-based system would be easier to develop and maintain if domain experts (as opposed to knowledge engineers) were in a position to define and edit the knowled...
Richard Power, Donia Scott, Roger Evans
ALIFE
1999
13 years 6 months ago
The Creatures Global Digital Ecosystem
An arti cial life entertainment-software product called Creatures was released in Europe in late 1996 and in the United States and Japan in mid-1997. When installed on a domestic c...
Dave Cliff, Stephen Grand