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» MAP: A Computational Model for Adaptive Persuasion
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82
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3DPVT
2004
IEEE
125views Visualization» more  3DPVT 2004»
15 years 4 months ago
GPU-Assisted Z-Field Simplification
Height fields and depth maps which we collectively refer to as z-fields, usually carry a lot of redundant information and are often used in real-time applications. This is the rea...
Alexander Bogomjakov, Craig Gotsman
124
Voted
BIRTHDAY
2003
Springer
15 years 5 months ago
Systematic Development of Complex Web-Based User Interfaces
Software components realising the graphical user interface (GUI) of a highly interactive system or the user interface of a Web application form an essential part of the entire impl...
Henrik Behrens, Thorsten Ritter, Hans-Werner Six
117
Voted
CGI
1998
IEEE
15 years 4 months ago
Deformable Surfaces for Feature Based Indirect Volume Rendering
In this paper we present an indirect volume visualization method, based on the deformable surface model, which is a three dimensional extension of the snake segmentation method. I...
Christoph Lürig, Leif Kobbelt, Thomas Ertl
PROCEDIA
2011
14 years 3 months ago
A Multilevel Parallelism Support for Multi-Physics Coupling
A new challenge in scientific computing is to merge existing simulation models to create new higher fidelity combined (often multi-level) models. While this challenge has been a...
Fang Liu, Masha Sosonkina
120
Voted
ICCV
2003
IEEE
15 years 5 months ago
Meshfree Particle Method
Many of the computer vision algorithms have been posed in various forms of differential equations, derived from minimization of specific energy functionals, and the finite eleme...
Huafeng Liu, Pengcheng Shi