Sciweavers

308 search results - page 57 / 62
» MCGREP - A Predictable Architecture for Embedded Real-Time S...
Sort
View
RTAS
2008
IEEE
15 years 4 months ago
A Hybrid DVS Scheme for Interactive 3D Games
Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
Yan Gu, Samarjit Chakraborty
DAC
2003
ACM
15 years 10 months ago
A retargetable micro-architecture simulator
The capability of performing architectural exploration has become essential for embedded microprocessor design in System-On-Chip. While many retargetable instruction set (ISA) sim...
Wai Sum Mong, Jianwen Zhu
88
Voted
SAC
2005
ACM
15 years 3 months ago
Performance analysis framework for large software-intensive systems with a message passing paradigm
The launch of new features for mobile phones is increasing and the product life cycle symmetrically decreasing in duration as higher levels of sophistication are reached. Therefor...
Christian Del Rosso
IISWC
2006
IEEE
15 years 3 months ago
Modeling Cache Sharing on Chip Multiprocessor Architectures
— As CMPs are emerging as the dominant architecture for a wide range of platforms (from embedded systems and game consoles, to PCs, and to servers) the need to manage on-chip res...
Pavlos Petoumenos, Georgios Keramidas, Håkan...
CODES
2006
IEEE
15 years 3 months ago
Generic netlist representation for system and PE level design exploration
Designer productivity and design predictability are vital factors for successful embedded system design. Shrinking time-to-market and increasing complexity of these systems requir...
Bita Gorjiara, Mehrdad Reshadi, Pramod Chandraiah,...