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» MEMOPS: Data modelling and automatic code generation.
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TOG
2002
114views more  TOG 2002»
14 years 9 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
KDD
2007
ACM
155views Data Mining» more  KDD 2007»
15 years 10 months ago
Mining templates from search result records of search engines
Metasearch engine, Comparison-shopping and Deep Web crawling applications need to extract search result records enwrapped in result pages returned from search engines in response ...
Hongkun Zhao, Weiyi Meng, Clement T. Yu
JCP
2007
214views more  JCP 2007»
14 years 9 months ago
Reconstruction of 3D Human Facial Images Using Partial Differential Equations
—One of the challenging problems in geometric modeling and computer graphics is the construction of realistic human facial geometry. Such geometry are essential for a wide range ...
Eyad Elyan, Hassan Ugail
BMCBI
2008
175views more  BMCBI 2008»
14 years 9 months ago
Synonym set extraction from the biomedical literature by lexical pattern discovery
Background: Although there are a large number of thesauri for the biomedical domain many of them lack coverage in terms and their variant forms. Automatic thesaurus construction b...
John McCrae, Nigel Collier
CVIU
2007
152views more  CVIU 2007»
14 years 9 months ago
A random sampling strategy for piecewise planar scene segmentation
We investigate the problem of automatically creating 3D models of man-made environments that we represent as collections of textured planes. A typical approach is to automatically...
Adrien Bartoli