Success of 3D applications on the Web inherently depends on object behavior and interaction. Current Web3D formats often fall short in supporting behavior modeling. This paper int...
This paper considers advantages and actual problems of web based simulation systems. Based on a review of environments and languages for web based simulation, some fundamental req...
In this contribution we analyze communication requirements of multi-agent simulation systems using ITSimBw – developed at Fraunhofer IAIS – as an example. A focus is put on is...
MoLIC, a modeling language for designing interaction as a metaphor of conversation, was proposed to allow designers to build a blueprint of all interaction that may take place whe...
We present a method for real-time simulation of 3dimensional fire inspired by an old mechanical trick known as the “silk torch”. Motivated by the proven illusive effect of si...