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ATAL
2009
Springer
15 years 4 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li
VRML
1995
ACM
15 years 1 months ago
Internetwork Infrastructure Requirements for Virtual Environments
Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
91
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MM
2003
ACM
161views Multimedia» more  MM 2003»
15 years 2 months ago
Integrated power management for video streaming to mobile handheld devices
Optimizing user experience for streaming video applications on handheld devices is a significant research challenge. In this paper, we propose an integrated power management appr...
Shivajit Mohapatra, Radu Cornea, Nikil D. Dutt, Al...
WWW
2011
ACM
14 years 4 months ago
Track globally, deliver locally: improving content delivery networks by tracking geographic social cascades
Providers such as YouTube offer easy access to multimedia content to millions, generating high bandwidth and storage demand on the Content Delivery Networks they rely upon. More ...
Salvatore Scellato, Cecilia Mascolo, Mirco Musoles...
GPCE
2009
Springer
15 years 2 months ago
Algorithms for user interfaces
User interfaces for modern applications must support a rich set of interactive features. It is commonplace to find applications with dependencies between values manipulated by us...
Jaakko Järvi, Mat Marcus, Sean Parent, John F...