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» MPEG-4 Based Interactive Video using Parallel Processing
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GCC
2005
Springer
15 years 3 months ago
Parallel Web Spiders for Cooperative Information Gathering
Web spider is a widely used approach to obtain information for search engines. As the size of the Web grows, it becomes a natural choice to parallelize the spider’s crawling proc...
Jiewen Luo, Zhongzhi Shi, Maoguang Wang, Wei Wang
EUROPAR
2007
Springer
15 years 1 months ago
An Evaluation of Parallelization Concepts for Baseline-Profile Compliant H.264/AVC Decoders
Due to the increasing performance requirements of decoding H.264/AVC in HDTV or larger resolutions, new approaches are necessary to enable real-time processing. According to the cu...
Klaus Schöffmann, Markus Fauster, Oliver Lamp...
86
Voted
SCALESPACE
2009
Springer
15 years 4 months ago
A Variational Model for Interactive Shape Prior Segmentation and Real-Time Tracking
In this paper, we introduce a semi-automated segmentation method based on minimizing the Geodesic Active Contour energy incorporating a shape prior. We increase the robustness of t...
Manuel Werlberger, Thomas Pock, Markus Unger, Hors...
92
Voted
FPLAY
2008
14 years 11 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
ICIP
2005
IEEE
15 years 11 months ago
Time-evolving 3D model representation for scalable video coding
This paper presents an efficient and scalable coding scheme for transmitting a stream of 3D models extracted from a video of a static scene. As in classical model-based video codi...
Luce Morin, Patrick Gioia, Raphaèle Balter