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» MPEG-4 Based Interactive Video using Parallel Processing
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GCC
2005
Springer
15 years 7 months ago
Parallel Web Spiders for Cooperative Information Gathering
Web spider is a widely used approach to obtain information for search engines. As the size of the Web grows, it becomes a natural choice to parallelize the spider’s crawling proc...
Jiewen Luo, Zhongzhi Shi, Maoguang Wang, Wei Wang
EUROPAR
2007
Springer
15 years 5 months ago
An Evaluation of Parallelization Concepts for Baseline-Profile Compliant H.264/AVC Decoders
Due to the increasing performance requirements of decoding H.264/AVC in HDTV or larger resolutions, new approaches are necessary to enable real-time processing. According to the cu...
Klaus Schöffmann, Markus Fauster, Oliver Lamp...
SCALESPACE
2009
Springer
15 years 8 months ago
A Variational Model for Interactive Shape Prior Segmentation and Real-Time Tracking
In this paper, we introduce a semi-automated segmentation method based on minimizing the Geodesic Active Contour energy incorporating a shape prior. We increase the robustness of t...
Manuel Werlberger, Thomas Pock, Markus Unger, Hors...
FPLAY
2008
15 years 3 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
ICIP
2005
IEEE
16 years 3 months ago
Time-evolving 3D model representation for scalable video coding
This paper presents an efficient and scalable coding scheme for transmitting a stream of 3D models extracted from a video of a static scene. As in classical model-based video codi...
Luce Morin, Patrick Gioia, Raphaèle Balter