Processor architects have a challenging task of evaluating a large design space consisting of several interacting parameters and optimizations. In order to assist architects in ma...
P. J. Joseph, Kapil Vaswani, Matthew J. Thazhuthav...
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
In this paper, parallelepipeds and their use in camera calibration and 3D reconstruction processes are studied. Parallelepipeds naturally characterize rigidity constraints present...
A graphical discrete event simulation library is proposed for system simulation that is based on interacting concurrent processes. This library works with EXTEND (Imagine That Inc...
These Nowadays more Virtual Environment (VEs) are becoming available on the web. This means that VE are becoming more accessible to a larger and more diverse audience. It also mean...