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» MPEG-4 Based Interactive Video using Parallel Processing
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CHI
2005
ACM
15 years 10 months ago
Martial arts in artificial reality
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
Ari Nykänen, Johanna Höysniemi, Mikko Li...
BMCBI
2008
111views more  BMCBI 2008»
14 years 9 months ago
Probabilistic base calling of Solexa sequencing data
Background: Solexa/Illumina short-read ultra-high throughput DNA sequencing technology produces millions of short tags (up to 36 bases) by parallel sequencing-by-synthesis of DNA ...
Jacques Rougemont, Arnaud Amzallag, Christian Isel...
ECCV
2004
Springer
15 years 11 months ago
Decision Theoretic Modeling of Human Facial Displays
We present a vision based, adaptive, decision theoretic model of human facial displays in interactions. The model is a partially observable Markov decision process, or POMDP. A POM...
Jesse Hoey, James J. Little
COORDINATION
2008
Springer
14 years 11 months ago
From Flow Logic to Static Type Systems for Coordination Languages
Abstract. Coordination languages are often used to describe open ended systems. This makes it challenging to develop tools for guaranteeing security of the coordinated systems and ...
Rocco De Nicola, Daniele Gorla, René Rydhof...
INFOVIS
1999
IEEE
15 years 1 months ago
Navigating Hierarchies with Structure-Based Brushes
Interactive selection is a critical component in exploratory visualization, allowing users to isolate subsets of the displayed information for highlighting, deleting, analysis, or...
Ying-Huey Fua, Matthew O. Ward, Elke A. Rundenstei...