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VISSYM
2004
15 years 3 months ago
Medical Applications of Multi-field Volume Rendering and VR Techniques
This paper reports on a new approach for visualizing multi-field MRI or CT datasets in an immersive environment with medical applications. Multi-field datasets combine multiple sc...
Joe Kniss, Jürgen P. Schulze, Uwe Wössne...
104
Voted
WSCG
2004
160views more  WSCG 2004»
15 years 3 months ago
Real-Time Rendering of 3D Magic Lenses having arbitrary convex Shapes
We present a real-time algorithm for rendering volumetric 3D Magic LensesTM having arbitrary convex shapes. During fragment processing the algorithm performs a second depth test u...
Timo Ropinski, Klaus Hinrichs
138
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MS
2003
15 years 3 months ago
PanoVi: A Multi-Camera Panoramic Movie System by using Client-Side Image Mosaicking
: - In this paper, we introduce a new panoramic movie system that can capture and play 360◦ viewing angle. The system captures surround movie by using four wide-angle video camer...
Munehiro Doi, Tsuyoshi Yamamoto
HPN
1992
15 years 2 months ago
A Host Interface Architecture for High-Speed Networks
This paper describes a new host interface architecture for high-speed networks operating at 800 of Mbit/second or higher rates. The architecture is targeted to achieve several 100...
Peter Steenkiste, Brian Zill, H. T. Kung, Steven S...
EUROGRAPHICS
2010
Eurographics
15 years 2 months ago
Fast and Efficient Skinning of Animated Meshes
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan