Abstract. Nowadays computer graphics hardware presents a series of characteristics, such as AGP memory, vertex cache, etc., that can be used for real-time rendering. The aim of thi...
Recently researchers have shown that it is possible to use GPU hardware for image processing and computer vision algorithms. We have been exploring how to use GPU hardware to impr...
Yannick Allusse, Raphael Grasset, Mark Billinghurs...
This paper presents a task-centric memory model for 1000-core compute accelerators. Visual computing applications are emerging as an important class of workloads that can exploit ...
John H. Kelm, Daniel R. Johnson, Steven S. Lumetta...
The demands for high quality, real-time performance and multi-format video support in consumer multimedia products are ever increasing. In particular, the future multimedia systems...
Abstract— Costas array enumeration is an NP-complete problem with a highly parallelize-able solution. This paper examines the implementation of a solution to this problem on an F...