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CGF
2002
103views more  CGF 2002»
15 years 1 months ago
Hardware Accelerated Interactive Vector Field Visualization: A level of detail approach
This paper presents an interactive global visualization technique for dense vector fields using levels of detail. We introduce a novel scheme which combines an error-controlled hi...
Udeepta Bordoloi, Han-Wei Shen
CGF
2002
156views more  CGF 2002»
15 years 1 months ago
Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Liu Ren, Hanspeter Pfister, Matthias Zwicker
AFRICACRYPT
2010
Springer
15 years 5 months ago
Practical Improvements of Profiled Side-Channel Attacks on a Hardware Crypto-Accelerator
Abstract. This article investigates the relevance of the theoretical framework on profiled side-channel attacks presented by F.-X. Standaert et al. at Eurocrypt 2009. The analyses ...
M. Abdelaziz Elaabid, Sylvain Guilley
TVLSI
2008
123views more  TVLSI 2008»
15 years 1 months ago
Cost-Efficient SHA Hardware Accelerators
Abstract--This paper presents a new set of techniques for hardware implementations of Secure Hash Algorithm (SHA) hash functions. These techniques consist mostly in operation resch...
Ricardo Chaves, Georgi Kuzmanov, Leonel Sousa, Sta...
CASCON
2006
210views Education» more  CASCON 2006»
15 years 3 months ago
Accelerating marching cubes with graphics hardware
For large data sets in medicine and science, efficient isosurface extraction and rendering is crucial for interactive visualization. Previous GPU acceleration techniques have been...
Gunnar Johansson, Hamish Carr