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RT
1998
Springer
15 years 6 months ago
Global Ray-Bundle Tracing with Hardware Acceleration
The paper presents a single-pass, view-dependent method to solve the general rendering equation, using a combined finite element and random walk approach. Applying finite element t...
László Szirmay-Kalos, Werner Purgath...
GRAPHICSINTERFACE
2003
15 years 3 months ago
Hardware-Accelerated Visual Hull Reconstruction and Rendering
We present a novel algorithm for simultaneous visual hull reconstruction and rendering by exploiting off-theshelf graphics hardware. The reconstruction is accomplished by projecti...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
ETFA
2008
IEEE
15 years 3 months ago
Hardware acceleration for verifiable, adaptive real-time communication
Distributed real-time applications implement distributed applications with timeliness requirements. Such systems require a deterministic communication medium with bounded communic...
Sebastian Fischmeister, Insup Lee, Robert Trausmut...
CGF
2004
94views more  CGF 2004»
15 years 1 months ago
Hardware-Accelerated Rendering of Photo Hulls
This paper presents an efficient hardware-accelerated method for novel view synthesis from a set of images or videos. Our method is based on the photo hull representation, which i...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
VISSYM
2007
15 years 4 months ago
Multiresolution MIP Rendering of Large Volumetric Data Accelerated on Graphics Hardware
This paper is concerned with a multiresolution representation for maximum intensity projection (MIP) volume rendering based on morphological pyramids which allows progressive refi...
Wladimir J. van der Laan, Andrei Jalba, Jos B. T. ...