We study the use of a computer application, intended for Computer Assisted Language Learning (CALL). We present an analytical framework for CALL, consisting of technology, interac...
Many problems in areas such as Natural Language Processing, Information Retrieval, or Bioinformatic involve the generic task of sequence labeling. In many cases, the aim is to assi...
Bridge bidding is considered to be one of the most difficult problems for game-playing programs. It involves four agents rather than two, including a cooperative agent. In additio...
It is investigated for which choice of a parameter q, denoting the number of contexts, the class of simple external contextual languages is iteratively learnable. On one hand, the ...
Leonor Becerra-Bonache, John Case, Sanjay Jain, Fr...
In this paper, we describe the development of a fielded application for detecting malicious executables in the wild. We gathered 1971 benign and 1651 malicious executables and enc...