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EDUTAINMENT
2006
Springer
15 years 8 months ago
Haptic Puppetry for Interactive Games
In interactive computer games and computer animation, intuitively controlling the motion of an articulated character is considered as a difficult task. One of the reasons is that, ...
Sujeong Kim, Xinyu Zhang, Young J. Kim
ECML
1987
Springer
15 years 8 months ago
Induction in Noisy Domains
This paper examines the induction of classification rules from examples using real-world data. Real-world data is almost always characterized by two features, which are important ...
Peter Clark, Tim Niblett
EXACT
2007
15 years 7 months ago
PML 2: A Modular Explanation Interlingua
In the past five years, we have designed and evolved an interlingua for sharing explanations generated by various automated systems such as hybrid web-based question answering sys...
Deborah L. McGuinness, Li Ding, Paulo Pinheiro da ...
JMM2
2006
218views more  JMM2 2006»
15 years 4 months ago
Automatic Recognition of Facial Actions in Spontaneous Expressions
Spontaneous facial expressions differ from posed expressions in both which muscles are moved, and in the dynamics of the movement. Advances in the field of automatic facial express...
Marian Stewart Bartlett, Gwen Littlewort, Mark G. ...
FAST
2009
15 years 2 months ago
DIADS: Addressing the "My-Problem-or-Yours" Syndrome with Integrated SAN and Database Diagnosis
We present DIADS, an integrated DIAgnosis tool for Databases and Storage area networks (SANs). Existing diagnosis tools in this domain have a database-only (e.g., [11]) or SAN-onl...
Shivnath Babu, Nedyalko Borisov, Sandeep Uttamchan...