Abstract. The generalization of game-based Learning Objects as serious learning material requires their integration into pre-existing e-learning infrastructure (systems and courses...
—This paper presents work on ultra-low-power circuits for brain–machine interfaces with applications for paralysis prosthetics, stroke, Parkinson’s disease, epilepsy, prosthe...
Utility computing delivers compute and storage resources to applications as an `on-demand utility', much like electricity, from a distributed collection of computing resource...
A significant problem faced by dyslexic children is a lack of learning technologies designed to help children learn in settings when there is no personal teaching assistance. This...
Successful self-regulated learning in a personalized learning environment (PLE) requires self-monitoring of the learner and reflection of learning behaviour. We introduce a tool ca...
Hans-Christian Schmitz, Maren Scheffel, Martin Fri...